ZZZ Deadly Assault Guide: Current Bosses, Buffs and Best Teams
By Sir Ayup
ZZZ Deadly Assault reset on November 6 with a different boss lineup, a fresh set of buffs and a new Adversity Mode fight. If you want the full 300 Polychrome from this rotation, you need three squads that each fit a different boss. At gamemarket.gg, we cover how the mode works, what each boss is weak to, which buff to take and which Agents to build around. We update this page every time Deadly Assault rotates.
Current Rotation: November 6 to November 20
- Room 1, Blasphemer: weak to Fire, resists Ice. Built for Anomaly teams
- Room 2, Infernal Revenant: weak to Ice and Wind, resists Physical. Built for Attack and Rupture teams
- Room 3, Autonomous Assault Unit - Typhon Destroyer: weak to Electric and Wind, resists Fire. Built for Attack and Rupture teams
- Adversity Mode, Rewritten - Sanguine Sweeper: weak to Fire and Wind, resists Physical
The next reset is expected on Friday, November 20, following the usual two-week cycle.
How Deadly Assault Works
Deadly Assault unlocks at Inter-Knot Level 40 after you open Shiyu Defense and finish the Deadly Situation commission. You enter it from Scott's Outpost.
Each run puts one squad against one enhanced boss for 3 minutes. The goal is points, not a kill. You score from damage dealt plus boss-specific tasks, and each boss locks the squad you pick for it, so the same Agent cannot appear in two rooms.
- Ranks: B at 6,000 points, A at 14,000 and S at 20,000
- Stars: up to 3 per boss, 9 in total
- Rewards: stars 1 to 6 each give 50 Polychrome, 80 Investigation Merits and 25,000 Denny. Stars 7 to 9 give the Merits and Denny without Polychrome
That makes 300 Polychrome per rotation from the first six stars, which is why it is worth clearing even with an average roster. If you are counting every free pull, our ZZZ Polychrome guide for F2P players shows where Deadly Assault fits next to your other weekly income.
Which Buff to Pick
This rotation offers three buffs, and the same choice applies to all three rooms and Adversity Mode:
- Blazing Radiance: raises ATK and Fire Anomaly Buildup Rate for Anomaly Agents, then boosts the squad's Anomaly Proficiency and Attribute Anomaly DMG after an Attribute Anomaly critical hit. Best for Fire and Anomaly squads
- Storm Tribulation: raises Wind DMG and Wind CRIT DMG, plus ATK and Basic Attack DMG for Attack Agents. Best for Wind Attack squads
- Corroding Edge: raises Electric DMG and Sharp DMG, plus PEN Ratio and Special Attack DMG for Attack and Armorer Agents. Best for Electric and Armorer squads
Pick the buff that fits your weakest room, not your strongest. Your best squad will reach its stars anyway, and the buff does the most work where you are short of points.
Room 1: Blasphemer
- Weakness: Fire
- Resistance: Ice
- Best team type: Anomaly
Blasphemer rewards Attribute Anomaly. Attacking it raises your Anomaly Buildup Rate, and Attribute Anomaly builds Afterglow Mark stacks. At 3 stacks, or the moment you Stun it, the boss enters a Wax Wings phase where it takes more Attribute Anomaly DMG. During Wax Wings, Anomaly stops adding Afterglow Mark stacks, so save your biggest Anomaly burst for that window.
Agents to build around: Phoenix Reffaella, Remielle Dan, Velina Airgid and Burnice White. Remielle is a strong pick here because she supports the whole Anomaly loop, and our comparison of Remielle Dan and Yuzuha as Anomaly supports explains when each one is the better slot. Avoid Ice Agents in this room.
Room 2: Infernal Revenant
- Weakness: Ice and Wind
- Resistance: Physical
- Best team type: Attack or Rupture
When Infernal Revenant enters its Infernal state, it takes less Attribute Anomaly DMG, so Anomaly squads struggle here. Chain Parries and some defensive actions build Overheat stacks, up to 3, and each stack gives the whole squad CRIT DMG for 20 seconds. Breaking a Flintstone also restores Energy to the squad.
Agents to build around: Hoshimi Miyabi, Ellen Joe, Sigrid de L'Azur, Roxy Ifrita Pryce and Hugo Vlad. Keep your parries clean to hold Overheat at 3 stacks, and do not bring Physical damage dealers.
Room 3: Autonomous Assault Unit - Typhon Destroyer
- Weakness: Electric and Wind
- Resistance: Fire
- Best team type: Attack or Rupture
Typhon Destroyer is a Daze check. Defensive Assist hits add Overwhelm stacks, and three hits trigger Impaired. While the boss is Stunned, each Overwhelm stack increases Daze and Chain Attack and Ultimate DMG. When it charges, it repairs its parts and resets Impaired progress, and recovering from Stun clears every Overwhelm stack, so dump your damage during the Stun.
Agents to build around: Claret Flint, Asaba Harumasa, Soldier 0 - Anby, Ye Shunguang, Cissia and Seed. Corroding Edge suits an Electric squad here.
Adversity Mode: Rewritten - Sanguine Sweeper
- Weakness: Fire and Wind
- Resistance: Physical
Adversity Mode unlocks after you earn all 9 stars. It does not give Polychrome, but it pays cosmetic rewards such as titles, namecards and animated avatars, plus Certificates for the Association Supplies Store.
Countering one of the boss's Control Skills gives the squad Daze and DEF boosts, plus CRIT DMG and Attribute Anomaly DMG on hit. While the boss is Stunned, Sharp DMG goes up, Wind and Ice CRIT DMG go up and your attacks ignore part of its DEF. Ice is not a weakness here, but Ice Attack Agents still benefit from that CRIT DMG bonus.
Agents to build around: Hoshimi Miyabi, Claret Flint, Phoenix Reffaella, Velina Airgid, Sigrid de L'Azur, Burnice White and Evelyn Chevalier. You can reuse your strongest normal squad, so you do not need a fourth team.
Planning Three Squads Without Overlap
Since each Agent can only fight one boss, plan all three rooms before you start:
- Room 1: your Fire or Anomaly core, such as Phoenix with Remielle
- Room 2: your Ice Attack carry, such as Miyabi or Ellen
- Room 3: your Electric or Wind Attack carry, such as Claret or Harumasa
If two rooms want the same Agent, give that Agent to the room where the buff and weakness line up, and accept fewer points in the other. Resetting a squad erases that boss's progress, but stars you already claimed stay claimed.
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