Where Winds Meet Weapon Tier List: Which Weapons Are Best Right Now?
By Sir Ayup
The Where Winds Meet weapon tier list looks different after Version 2.4, the balance patch that landed with the Hutuo update on November 13, 2026 and raised PvE damage for several Paths. With 20 weapons split across ten martial art Paths, knowing which ones carry boss fights and which mainly shine in the Arena keeps you from pouring upgrade materials into the wrong pair.
This guide from gamemarket.gg ranks every weapon for PvE, explains how the Path pairings work, covers what changes in PvP, and looks at where the upcoming Dual Spears might fit.
How the Rankings Work
Every Path in Where Winds Meet combines two weapons, and most of their strength comes from how those two feed each other. A weapon that looks average on its own can climb a full tier when it sits next to the right partner, so the rankings below judge each weapon inside its usual Path rather than in isolation.
The placements focus on PvE: open-world bosses, dungeons and group content. Healing is capped in PvP and control effects behave differently against players, so the Arena gets its own section further down.
- S tier: top damage or support in current content, worth building first.
- A tier: strong and reliable, often one good pairing away from S.
- B tier: usable and sometimes great in a specific role, but outclassed in most PvE.
Where Winds Meet Weapon Tier List for Version 2.4
S tier
- Nameless Sword: the most complete weapon in the game, with mobility, burst and charged attacks that reach enemies at range. Version 2.4 also stopped its bonus against non-player enemies from being diluted by other damage boosts.
- Heavenwill Gauntlets: burst damage built around Heaven's Will, which feeds a heavy finisher. The 2.4 changes made its Path charge faster and refund Heaven's Will on every cast.
- Snowparting Blade: mobility and burst in one package, and its Dread effect now lasts 10 seconds on multiplayer bosses, up from 6.
- Everspring Umbrella: ranged AoE with Bleed that handles both bosses and groups. Fragile, but its damage bonus is no longer diluted after 2.4.
- Panacea Fan: the best healer in the game, with revives and cleanses that keep a group alive through long boss fights.
A tier
- Strategic Sword: builds up Bleed that bursts for big damage, with good mobility. It is single-target focused, which is why it pairs so well with the Heavenquaker Spear.
- Heavenquaker Spear: AoE damage that scales with hit count, excellent against packs but weaker against a lone boss.
- Nameless Spear: a charged attack that locks onto the target and hits hard. Its short range holds it back, though its Peerless Stance now speeds up the Nameless Sword's charging.
- Infernal Twinblades: very fast attacks and high burst, great for solo play. The trade-off is low survivability and a combo rhythm that takes practice.
- Thundercry Blade: shields that scale with max HP, the backbone of tank builds. Its talents can now lean toward attack or defense.
- Unfettered Rope Dart: ranged AoE with strong boss damage and a time-slow effect, held back mainly by its fragility.
- Vernal Umbrella: the longest attack range of any weapon, at the cost of stamina spent in the air and exposure while flying.
- Soulshade Umbrella: healing over time and Floating Grace, which works best next to the Panacea Fan.
- Museflow Waist Drum: a hybrid support weapon with shields, Silence and team buffs, valuable in group content.
- Willowbend Fan: offensive support that strengthens its partner more than it deals damage itself.
- Skygrasp Rope Dart: setup and support for the Heavenwill Gauntlets.
- Phalanxbane Blade: buffs and utility for the Snowparting Blade, with a shorter Forgetfulness cooldown after 2.4.
B tier
- Mortal Rope Dart: its rat summon adds steady damage, but the weapon is hard to execute well and gets outpaced in most PvE.
- Stormbreaker Spear: damage reduction and shields with weak offense, mostly seen alongside the Thundercry Blade.
- Inkwell Fan: launches and a windwall that dominate the Arena, but many PvE enemies resist its control effects.
Best Weapon Pairings by Path
Since weapons always come in pairs, choosing a Path matters as much as choosing a weapon. These are the ten pairings and what each one does best:
- Bellstrike: Splendor: Nameless Sword and Nameless Spear. Flexible damage and the easiest strong start, since both are among the first weapons you get.
- Bellstrike: Umbra: Strategic Sword and Heavenquaker Spear. Bleed synergy that covers single targets and packs.
- Bamboocut: Kite: Heavenwill Gauntlets and Skygrasp Rope Dart. Burst damage that got the biggest lift in 2.4.
- Stonesplit: Strength: Snowparting Blade and Phalanxbane Blade. Mobile melee burst with buffs, strong in both PvE and PvP.
- Bamboocut: Dust: Everspring Umbrella and Unfettered Rope Dart. Ranged AoE for players who prefer to stay out of melee.
- Silkbind: Deluge: Panacea Fan and Soulshade Umbrella. The main healer setup for group content.
- Silkbind: Wings: Museflow Waist Drum and Willowbend Fan. Support built around shields, control and team buffs.
- Stonesplit: Might: Thundercry Blade and Stormbreaker Spear. The tank Path, with shields and damage reduction.
- Bamboocut: Wind: Infernal Twinblades and Mortal Rope Dart. Fast melee with summon support, rewarding for skilled players.
- Silkbind: Jade: Vernal Umbrella and Inkwell Fan. Long-range control that shines brightest in PvP.
Some weapons get dedicated guides, like the Snowparting Blade breakdown and the Unfettered Rope Dart and Everspring Umbrella guide, which cover skills and rotations in more detail.
PvP Changes the Picture
The Arena reshuffles several placements. Healing is capped against players, so the Panacea Fan and Soulshade Umbrella lose much of their value and drop to around B tier in PvP. The Thundercry Blade falls for a similar reason, since raw tankiness matters less when fights are short.
On the other side, Inkwell Fan climbs to the top in PvP, where its launches and windwall can lock opponents out of a fight, and the Vernal Umbrella pairs well with it for long-range pressure. The Infernal Twinblades and Mortal Rope Dart also gain value in skilled hands. Heavenwill Gauntlets and Snowparting Blade stay S tier in both modes, which makes them the safest choices for players who split time between bosses and the Arena.
Version 2.4 also lowered deflection limits on seven skills and adjusted every weapon in the Arena, and the latest patch notes list each change.
What About Dual Spears?
The Dual Spears martial art, choreographed by action director Yuen Woo-ping, is the headline weapon of the Hutuo update, but it is scheduled to arrive in late November rather than with the region itself. Until players can test it in real content, it stays off the tier list. The Hutuo update overview covers everything confirmed about it so far.
Picking Your Main Pair
A tier list points you toward strong options, but the best pair is the one that fits how you like to fight. Players who want a safe start rarely go wrong with the Nameless pair, while those chasing top damage can aim for the Gauntlets or the Snowparting Blade once they unlock. Testing a build against the world bosses is the quickest way to see whether a pairing works for you.
If you would rather start with strong Paths already unlocked, you can browse Where Winds Meet Accounts, hand exploration and daily grinding to a verified player through Where Winds Meet Hourly Services, or clear tough content faster with Where Winds Meet Boosting.
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