What Is New in Clash of Clans Town Hall 19? Squads, Defenses and More
By Sir Ayup
Clash of Clans Town Hall 19 is the first new Town Hall whose headline feature reaches almost every player, not just the ones at the top. Supercell revealed it this week in Clash On Part 2, and the update brings Town Hall troops that defend the building, a new deployment system called Squads, two signature defenses and a new spell. At gamemarket.gg, we break down everything Supercell has confirmed about Town Hall 19, what Squads change for players at Town Hall 8 and up, and when the update is expected to arrive.
When Does Town Hall 19 Come Out?
Supercell has not announced an exact date yet. The official Clash of Clans blog says the update arrives later this month, and the timeline points to the week of November 16, 2026:
- Hammer Jam ends on November 16, and the update is widely expected to follow it
- The first Ranked Medals earning week starts on November 16, with the first payout on Monday, November 23
- The Star Bonus reset, which Supercell tied to this update, happens on your first login after it goes live
Until the patch lands, any builder you start still benefits from Hammer Jam, which our Hammer Jam guide covers in full.
Town Hall Troops: Choose Who Defends Your Town Hall
At Town Hall 19, you choose who moves into the Town Hall. The troops you pick change how the building looks, and when the Town Hall comes under attack, they come out to defend it.
There are three troop options at launch:
- Barbarians, available to everyone from the start
- Archers, unlocked by upgrading Archers to their max level
- Wizards, unlocked by upgrading Wizards to their max level
Your choice is saved per layout, so a war base and a farming base can use different defenders. That small detail matters more than it sounds, because it lets you match the Town Hall's defenders to what each base is built to stop.
What Are Squads in Clash of Clans?
The horn on top of the new Town Hall is the Squad Horn, and it introduces the biggest change in this update. Squads are fixed groups of troops that deploy together with one tap, and they use less housing space than the same troops deployed one by one.
Supercell is launching with 12 Squads, each with its own formation and deployment order. In the Golem Witch Squad, for example, the Golems land first and draw fire from the defenses, then the Witches deploy right behind them.
The key rules:
- Squads unlock at Town Hall 8, through the new Squad Barracks building
- Squad troops deploy at the troop levels you already have, so level 3 Dragons in your army mean level 3 Dragons in the Squad
- Below Town Hall 19, Squads stay at level 1. You still get the formation and the housing space savings, but no upgrades
- At Town Hall 19, Squads can level up, and Squad Skills start unlocking at Squad level 2
Squad Skills
There are six Squad Skills at launch, shared across the 12 Squads, and Supercell showed all of them in Clash On Part 2:
- Tantrum: damage increases by 100% when the Squad is separated from other air units
- Trap Sense: the Squad takes reduced damage from traps
- Stealthy Start: the Squad is invisible for a brief time after deployment
- Shielded Start: the Squad is invulnerable for a brief time after deployment
- Splash Resistance: splash damage only hits a few Squad troops per blast
- Focus Attack: the whole Squad focuses on one target
Supercell has not shared which Skill goes to which Squad yet, so that pairing will come with the patch notes.
This is the first time a new Town Hall's signature feature works for most of the player base. A Town Hall 10 player can use the Golem Witch Squad on day one, while Town Hall 19 players get the extra layer of Squad levels and Skills on top.
New Signature Defenses: Spiky Tower and Firecracker Tower
Town Hall 19 adds two signature defenses, and both punish common attack habits in different ways.
Spiky Tower
The Spiky Tower runs on Dark Elixir and only attacks when it is hit. Each time a troop damages it, it fires a spike back, and the damage is based on the attacker's own maximum hit points. Tanky troops like Golems and heroes take the biggest hits, so sending your strongest unit straight into it is no longer a free move.
Firecracker Tower
The Firecracker Tower is built by merging a maxed Archer Tower and a maxed Scattershot. Its rockets deal splash damage on impact, then spray sparks behind the target, and it hits both ground and air troops. Supercell's own reaction in the video was "poor healers", which tells you which army compositions should worry most.
The Heroic Spell
The new Heroic Spell gives troops inside its radius damage reduction, extra movement speed and the ability to walk straight through walls. It unlocks at Town Hall 17 and gets a new level at Town Hall 19, so players below the new Town Hall can use it too once they reach Town Hall 17.
Everything Else Coming With Town Hall 19
The update also includes:
- New levels for troops, spells, heroes, pets, Guardians and buildings
- Up to 150 walls that can be upgraded to level 20
- The Guardian Shrine, a new building that is free and instant to place. It is where you upgrade your Guardians and choose which one defends your base
- The features from Clash On Part 1: the Star Bonus rework, Magic Snacks, Emotes and the Ranked Prestige Shop
Supercell has not published the full level tables, upgrade costs or upgrade times yet. Numbers circulating online come from leaks and creator previews, so treat them as unconfirmed until the official patch notes go live.
What to Do Before Town Hall 19 Arrives
- Max your Archers or Wizards if you want those Town Hall defenders on day one, since both options need the troop at max level
- Prepare your Archer Tower and Scattershot, because the Firecracker Tower needs both at max level before you can merge them
- Save Gold for walls, since 150 of them can go up to level 20
- Try different troop mixes now, so you know which Squads fit your attack style when they launch
If you want to see how the current meta changed before this update, our October balance changes breakdown covers the latest nerfs, and our skins guide shows which cosmetics are worth your Gems this month.
If you want to jump straight to Town Hall 19 with a stronger village, you can explore trusted Clash of Clans Accounts, keep your upgrades and events on track with reliable Clash of Clans Hourly Services, or climb faster through dependable Clash of Clans Boosting.
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