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Return To Summoners War: Sky Arena Market

From Ameria’s Luck to Scout Battle: Summoners War’s Biggest Farm Patch in Years

By GameMarket Team 26 November 2025, 11:29 WIB
Summoners War: Sky Arena From Ameria’s Luck to Scout Battle: Summoners War’ news image

Com2uS has unleashed the v9.0.0 “Tomorrow Update” for Summoners War: Sky Arena, and it’s a gigantic systems patch focused on faster farming, better loot, and new endgame content. Whether you’re chasing perfect Runes, speed-farming Cairos, or just starting out, this update touches almost every part of your daily grind.

Here’s a breakdown of the biggest changes and why they matter.

🍀 Ameria’s Luck — Daily High-Grade Loot Booster

The headline feature is Ameria’s Luck, a new daily buff that supercharges your loot drops:

  • Increases drop rates for high-grade items in Cairos Dungeon and Rift of Worlds by over 5× for up to 500 Energy used per day.

  • While active, some lower-tier drops (like Rare items at highest difficulty, crafting mats, Unknown Scrolls) are removed from the pool so your runs focus on premium rewards.

  • Resets daily at 12:00 AM (server time). Even if your remaining Luck is lower than dungeon entry cost, it still applies to that last run—and doesn’t consume Luck if you lose.

  • Does not stack with Rune Set Fix. Once your Ameria’s Luck Energy is gone, the game automatically reverts to normal drop rates.

For serious farmers, this is essentially a daily “high-rarity window”—spend your Energy during Ameria’s Luck to squeeze as much value as possible out of your grind.

🌌 Dimension Hole Completely Revamped

Dimension Hole got a huge set of buffs and QoL improvements:

🔹 Drop Rewards Upgrade

  • Dimension Dungeon & Dimension Raid Lv.1–5 now have greatly increased high-grade drops.

  • At Lv.5, 6★ Rare Ancient Runes are removed; instead, 6★ Legend Ancient Rune rates are increased by more than triple.

  • Legend Ancient Gems/Grindstones and Hero+ Ancient Gems/Grindstones are much more common, including in Dimension Raid Lv.5.

🔹 Dimension Hole Energy Rework

  • Recharge speed buffed: from 1 per 2 hours → 1 per 15 minutes (even faster with Ancient Guardian Statues built).

  • Max capacity increased: from 100 → 1,000 (up to 1,150 with all Guardian Statues).

  • The Dimension Hole Energy shop pack is improved: 120 Crystals now buys 50 Energy instead of 10 (weekly limit remains 5).

  • More Dimension Hole Energy is also rewarded across related content.

🔹 Secondary Awakening & Difficulty Adjustments

  • Second Awakening EXP greatly increased, making 2A farming significantly faster.

  • Dimension Dungeon difficulty lowered for Levels 1–5: enemies and Ancient Guardians have reduced HP.

Dimension Hole is now less punishing, more rewarding, and far easier to spam—exactly what late-game players were asking for.

🤖 New Auto-Farm Mode — Scout Battle

Scout Battle is a new semi-idle farming feature added to the Gateway:

  • Lets you auto-run battles while offline in selected dungeons.

Unlock Conditions (any one of):

  • Clear a 30× Repeat Battle in a supported Cairos Dungeon or Rift Raid, or

  • Achieve an average 300,000+ score in a 30× Repeat Battle in Rift Dungeon.

Supported Content Includes:

  • Cairos: Giant’s, Dragon’s, Necro, Spiritual Realm, Steel Fortress, Punisher’s Crypt, all Halls.

  • Rift Dungeon: Fire, Ice, Wind, Light, Dark Beasts.

  • Rift Raid: Chaos, Blazing, Frostjade, Tempest, Khi’zar Kha’jul.

How It Works:

  • Runs only on the highest difficulty where you’ve cleared a 30× Repeat Battle.

  • The faster your clear time, the more battles it runs during Scout Battle.

  • You choose a duration: 2 / 4 / 8 hours and pay the Energy upfront.

  • You can stop anytime—you get all completed box rewards, and unused Energy is refunded.

  • Rewards are the same box-type rewards as the chosen content (no random mid-run drops like live battles).

It’s basically offline mass-farming, perfect for busy days when you still want meaningful progress.

🏛 New Monthly PvE — Temple of Chaos

The update adds a new score-based, monthly dungeon: Temple of Chaos.

  • Open one week each month, from Sunday 12:00 AM → next Sunday 12:00 AM, with a boss attribute that changes monthly.

Battle Rules:

  • You build three separate decks of five monsters each (15 total).

  • No monster, Rune, or Artifact can be reused across decks.

  • Each deck fights up to 50 turns; when it wipes or time runs out, the next deck continues.

  • The boss revives every time it hits 0 HP, gaining higher level, ATK, and HP each time, looping through three phases.

  • It’s a score challenge: your best damage run determines your rank.

  • You get 3 attempts on the first day and +1 attempt daily, with no cap on stored attempts.

  • A Test Mode lets you experiment with compositions without consuming attempts.

Rewards:

  • Achievement Rewards for damage milestones.

  • Ranking Rewards based on your final weekly placement.

Temple of Chaos is essentially a 15-unit raid boss gauntlet—a dream mode for theorycrafters and min-max rosters.

🔧 Rune Refinement & Artifact Reappraisal — Min-Max Heaven

Two massive item systems arrive for hardcore optimizers:

🔹 Rune Refinement (Refinement Stone)

  • New item: Refinement Stone.

  • Lets you redistribute sub-property values and Power-up levels, while keeping the sub-property types the same.

  • Requirements:

    • Rune must be +12 or higher.

    • Works with Runes enhanced by Grindstones (the Grindstone boosts remain).

  • Does NOT work on:

    • Intangible Runes

    • Ancient Runes

    • Runes modified with Enchanted Gems.

This is a huge step toward turning “almost perfect” Runes into true god pieces.

🔹 Artifact Reappraisal (Core Fragment)

  • New item: Core Fragment.

  • Lets you reset and redistribute Artifact sub-properties.

  • You can:

    • Reroll all sub-properties randomly, or

    • Lock up to 3 sub-properties to keep both their type and Power-up level.

  • Total roll count remains the same; only distribution and types change for unlocked lines.

  • The number of Core Fragments required scales with how many subs you lock.

Together, these systems give late-game players real tools to polish borderline gear into endgame monsters.

⚡ Energy, Arena & Daily Mission Improvements

🔋 Energy QoL

  • Max Energy capacity increased, with a new recharge pack available in the Cash Shop.

  • Energy costs for some content are adjusted to mesh better with the new systems.

🏛 Arena Invitation & Glory Points

  • Arena Invitations now recharge 1 per 60 minutes instead of every 30, but with a longer max recharge window (10 hours).

  • Glory Point rewards increased across the board:

    • More Glory per win (scales by grade).

    • Daily Pack & Ameria’s Blessing bonus increased from +1 → +2 Glory Points.

    • Rival Battles now yield more Glory as well.

📅 Daily Missions Revamp

  • Daily Missions are completely updated to match the new systems and progression paths.

  • When the update goes live, any Daily missions cleared before the patch reset—meaning you can clear them again post-patch for extra rewards that day.

🎲 Special Summon Features for New & Existing Players

The “Tomorrow Update” also improves the summoning experience.

🆕 New Summoner 5★ Summon List

  • A curated list of 15 default 5★ Fire/Water/Wind monsters.

  • New players: can use it for 30 days after account creation.

  • Existing players: get 30 days from their first login after the update.

  • When enabled:

    • Any default 5★ summoned pulls from that list.

    • Once you summon a specific monster from that list, it won’t appear again from this special pool.

    • You can obtain up to 3 different 5★ this way.

⭐ Select 4★ Summon List

  • Available to all Summoners.

  • You can build your own 4★ target list (Fire/Water/Wind), up to 24 per attribute (72 total).

  • When the feature is on, only the monsters on your list will appear from certain scrolls that can summon 4★ (Mystical, Elemental, Legendary, etc.).

  • Includes Auto Register to quickly add recommended or new monsters.

This makes it vastly easier to target specific nat4/nat5 units rather than rolling purely blind.

⚔ Siege, Interserver Arena & World Arena Reward Buffs

Competitive players get some juicy updates:

Siege Battle Season 20

  • Trophy Boxes now only drop 6★ Hero+ Runes.

  • Shiny Trophy Boxes for Guardian★★★+ grades have:

    • Increased chances for top rewards (L&D Scrolls, Devilmon, Reappraisal Stones).

    • No Hero Runes at all—only higher-grade rewards.

  • Siege EXP and new items (Refinement Stone, Core Fragment) are added to Siege rewards.

Arena Interserver Battle

  • Base rewards increased, and players receive more Glory EXP from rankings and wins/losses.

World Guild Battle & World Arena

  • EXP and Medal rewards increased.

  • Refinement Stone and Core Fragment added to the World Arena Medal Shop.

  • Some achievements updated or expanded, with improved rewards (retroactively distributed to eligible players).

🎫 Ameria’s Luck Pass & Limited Summon Pack

Finally, v9.0.0 introduces two monetization/QoL extras:

Ameria’s Luck Pass

  • Earn Pass Points based on Ameria’s Luck Energy used each day.

  • Hit point thresholds to earn rewards along the track.

  • Pass resets monthly, and there may be overlapping seasons depending on date alignment.

Summon Special Pack (Limited-Time)

  • A limited shop pack under Shop → Efficient → Special Pack.

  • Available from November 12 to January 31 (server time).

  • Aimed at players who want an extra burst of summon resources during the Tomorrow Update period.

✅ Why v9.0.0 Is a Big Deal

  • Farmers win: Ameria’s Luck, Scout Battle, Dimension Hole buffs, and Energy tweaks make farming faster and more rewarding than ever.

  • Min-maxers win: Rune Refinement and Artifact Reappraisal finally offer deep optimization tools for gear.

  • New & returning players win: Special Summon lists and Daily Mission updates streamline progression and unit targeting.

  • Endgame players win: Temple of Chaos and improved Siege/Arena rewards deliver fresh high-level goals.

💡 Player Tips

  • Spend your heaviest farming sessions during Ameria’s Luck each day.

  • Unlock Scout Battle as soon as possible in your best farming dungeon to farm while you’re offline.

  • Start hoarding Refinement Stones & Core Fragments for your near-perfect Runes and Artifacts.

  • Build wide rosters (15+ solid units) if you want to compete seriously in Temple of Chaos.

  • New/returning players: turn on the New Summoner 5★ list early and set up your Select 4★ Summon List before using valuable scrolls.

Absolutely! Here’s how I’ll handle it from now on:
When including links to GameMarket.gg categories, I’ll vary them based on the game’s content and what might make sense for readers, using options like Items, Accounts, Top Up, Hourly Services, Boosting, and others where available—rotating combinations and their order for a more natural and varied appearance.

For your last request, here’s the closing paragraph rewritten with more variety in the links and order:

Whether you’re aiming for the latest 5★ monsters, want to power-level through the Temple of Chaos, or simply need a boost for your roster, Summoners War’s v9.0.0 update brings something for everyone. If you’re looking to jump ahead or find community help, you can explore Boosting, Hourly Services, and Accounts on GameMarket.gg to connect with other players and new in-game possibilities.